Book PDf: Recreating Built Heritage for Cities: Creating Accurate HBIM 3D Buildings for Use in Unreal Engine 5
Introduction to the book Recreating Built Heritage for Cities: Creating Accurate HBIM 3D Buildings for Use in Unreal Engine 5 The book Recreating Built Heritage for Cities: Creating Accurate HBIM 3D Buildings for Use in Unreal Engine 5, written by Deffieux and Descamps, is considered one of the most important works in its field. This book contains valuable and useful content that is highly suitable for those interested in this subject.
About the book Recreating Built Heritage for Cities: Creating Accurate HBIM 3D Buildings for Use in Unreal Engine 5 By drawing on the authors' experience and knowledge, this work provides readers with comprehensive and practical information.
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