Book PDf: Introduction to Game Programming using Processing: For Designers, Artists, Players, Non-Tech People and Everybody Else

Download Introduction to Game Programming using Processing: For Designers, Artists, Players, Non-Tech People and Everybody Else

Author: Daniel Cermak-Sassenrath

ISBN: 9781032386225

Publisher: CRC Press

Year: 2024

Publisher Edition (Original Quality)

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11.3 MB

Pages

326

Price: 6.99€

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Introduction to the book Introduction to Game Programming using Processing: For Designers, Artists, Players, Non-Tech People and Everybody Else The book Introduction to Game Programming using Processing: For Designers, Artists, Players, Non-Tech People and Everybody Else, written by Deffieux and Descamps, is considered one of the most important works in its field. This book contains valuable and useful content that is highly suitable for those interested in this subject.

About the book Introduction to Game Programming using Processing: For Designers, Artists, Players, Non-Tech People and Everybody Else By drawing on the authors' experience and knowledge, this work provides readers with comprehensive and practical information.

Experience downloading the book Introduction to Game Programming using Processing: For Designers, Artists, Players, Non-Tech People and Everybody Else through the Cyber Uni website.

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